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Guide to installing Wii Homebrew

Check out this excellent step-by-step guide for getting homebrew on your Wii console with both video instruction and starter kit courtesy of WiiHD.

Starter Kit
Download starter kit and unzip it to the root directory of your SD card. It includes the Twilight Hack and the Homebrew Channel (courtesy of Team Twiizer), Quake (the shareware version) (Courtesy of tehskeen user eluan and Peter Mackay and id software for having shareware in the first place), Tetris (Courtesy of Wiibrew user DesktopMan), FUSE (a Sinclair emulator courtesy of Armstad and Philip Kendall and Wiibrew user bg), as well as Sinclair games that are legally available courtesy of their respective developers and the World of Spectrum.

Download Starter Kit- 11.98mb

[source]



Guide to Making Halo 3 Machinima: Part One

DigitalPh33r made the following tutorial covering the in’s and out’s of machinima. What is “machinima”? Well it’s a portmanteau word, or a fusing of two different words together into one machine cinema.

This first installment of DigitalPh33r’s Guide to Making Halo 3 Machinima covers the pros and cons of machinima, the games to use as a medium and legal issues regarding game content and use of music.

Check it out.



A Look At Common Enemies

Game Informer posted this handy guide to video game enemies found in first- or third-person shooters.

If you’re new to first- or third-person shooters, you might find yourself overwhelmed by both the number and variety of creatures that populate their wonderful worlds. There’s just so much to see and shoot! Whether you’re stomping around the muck, shooting at some of history’s nastiest bad guys or zapping outer-space aliens with your trusty ray gun, you’ll eventually notice a few commonalities between your opponents. After spending time with our field guide you’ll not only know where to find specific enemies, but you’ll also be savvy enough to detect minor variations and related species. Nifty!

The variety of aliens that game players will encounter during their games careers is nearly as numerous as the stars in the sky. While their prevalence has somewhat diminished their impact, there’s still something very special about seeing a new alien species for the first time, moments before they unload their energy beams at your position. It can truly be breathtaking, in all senses of that word.

Distinguishing Characteristics:
While they may come from worlds millions of miles from our Earth, it’s amazing how similar aliens look like us. Most are bipedal and can grip weapons in homo sapien-like hands. Fortunately for us, we can usually pick up and wield those same weapons, should we run out of ammo ourselves. Their skin tones run the gamut from pale yellow to jet black, with complexions spanning every point between glassy smooth and craggy.

Watch Out For:
Our atmosphere isn’t necessarily the most hospitable place to visit, if you’re used to breathing chlorine gas. For that reason, many alien visitors come equipped with life-giving tanks or other bizarre apparatuses. Should you find yourself facing a charging alien (heaven forbid!) focusing your firepower on that equipment could mean the difference between life or the continue screen.

Natural Habitat:
Aliens seem to be attracted to Earth, particularly our urban and desert settings. Why those two locations are so interesting to our interstellar friends remain a mystery. While our metropolitan areas offer much in the realms of the arts, commerce and the latest fashion trends, those are generally seen as beacons for humanity, not our green-skinned sky neighbors. On the other end of the extreme, our deserts have little entertainment to offer, aside from comely views of box canyons, plateaus and vastly unpopulated expanses. Perhaps aliens are drawn to our desert climates but enjoy our nightlife, too. With that kind of internal struggle, it’s no wonder that frustration turns to violence.

Specific Habitats:
-Duke Nukem 3D
-Resistance: Fall of Man
-Halo
-Unreal Tournament
-Quake
-Perfect Dark
-Aliens vs. Predator
-Killzone

Tip:
Can usually be found near narrow crate-filled corridors.

Notes:
While aliens do seem to venture onto our turf on a regular basis, adventurers are also likely to encounter those exotic creatures while exploring other planets. In those instances, who’s the alien? Chew on that when you board your next rocket.



On first blush, it might not seem as though mutants and monsters should be lumped in together. Mutants are unfortunate souls who have been bent and manipulated by evil forces or materials. Those forces can include particularly devious aliens, who take the bodies of humans and use them as meat puppets for their disgusting plays. Monsters can include devils, demons, werewolves and mummies. If you squint your eyes and tilt your head just so, it’s easy to confuse the two. That’s what we’re doing, and we are writing this field guide, after all. Trust us.

Distinguishing Characteristics:
While mutants and monsters may come from different places, they do have one thing in common: scowls. If you’re going about your business, weapon bobbing in your line of sight, and you come across a charging humanoid, pause for a moment. If it’s scowling, open fire. Mutants and monsters are an angry lot, and that kind of preemptive thinking could very well save your hide.

Watch Out For:
Mutants and monsters may possess stronger constitutions than even the burliest of dockworkers, but that doesn’t mean they’re invulnerable. Point the business end of your weapon at them and give them a good what-for until they hit the deck. Repeat, if necessary.

Natural Habitat:
If you’re in, around or near a sewer system, take heed—you’re in prime mutant and monster territory. Upturned barrels oozing glowing green substances or other subtle signs of contamination should also spur you into action. Keep your finger near your trigger and keep making left turns until you resurface.

Specific Habitats:
-Legendary
-Doom (series)
-Serious Sam
-BioShock

Tip:
Can usually be found near crates and sewers.

Notes:
We’ve received reports that some communities have actually willfully exposed themselves to mutagens. If you see a vending machine advertising fantastical powers, think before you put in your two bits. Do you really need to control a swarm of bees?

The ultimate foil and bullet fodder in the gaming universe, Nazis are a longtime staple.

Distinguishing Characteristics:
Nazis can easily be spotted by their uniforms, which are typically brown or dark gray, and capped off with a helmet. Helmets often incorporate some form of gas mask or other face-obscuring device, presumably to instill fear in the opposing viewer. While they will use standard weaponry, their tastes generally lean toward the exotic, with flamethrowers, chainguns and rocket guns being particular favorites. Beware of Nazis.

Watch Out For:
Depending upon what part of the world you’re from, your Nazis may be thinly disguised versions of themselves. Here’s a rule of thumb: If you’re fighting against soulless, German thugs who display bold red, black and white symbology and are led by a shrill, staccato-talking mustachioed man, you are fighting Nazis.

Natural Habitat:
Between the years 1933-53 in locations throughout the world. (Most often, Nazis can be seen in Europe.)

Specific Habitats:
-Wolfenstein 3D
-Call of Duty (series)
-Medal of Honor
-Battlefield 1942
-Mortyr
-Turning Point: Fall of Liberty
-Brothers in Arms

Tip:
Can usually be found near sandbags.

Notes:
Fighting Nazis can lead to a feeling of deju vu.

One of the largest, if not the largest, grouping of gaming enemies you’ll likely come across are those who fall under the banner of soldier/militants. They encompass everyone from enemy soldiers, thugs, rogues, ideologues, terrorists, goons, grunts and all-around bad guys.

Distinguishing Characteristics:
Soldiers and militants wear uniforms as diverse as their ideology. Some stick with traditional military-style garments, while others go with whatever it is they’re wearing when they roll out of bed. Regardless of their dress, you can expect flurries of gunfire that’s largely inaccurate. (Expert and hardcore adventurers might find a slightly less forgiving experience.)

Watch Out For:
Most soldiers and militants now have the instinct to take cover, which makes them much more difficult to deal with than in earlier days. Some are even able to throw grenades back to the sender, though this is an ability that others still grapple with. They are nothing if not vocal, usually informing one another of their status (“Reloading!” “Cover me!” “They shot me!”) at all-too-frequent intervals.

Natural Habitat:
Airports, malls, training facilities, military instillations, bunkers, remote towns—if you can think of a place to explore, chances are you’ll find soldiers and militants there. Be vigilant!

Specific Habitats:
-GoldenEye
-Uncharted
-Call of Duty 4
-America’s Army
-Battlefield 2
-TimeSplitters
-FEAR
-Battlefield: Bad Company
-Rainbow Six (series)
-Ghost Recon: Advanced Warfighter
-SWAT 3
-Army of Two

Tip:
Can usually be found near explosive barrels.

Note:
Aim for the head. If the head is not visible, shooting any expose part, including tips of rifles, will usually work as well.

[source]



How To Change A Playstation 3 Hard Drive

Check out this easy to follow step-by-step guide to upgrading your PlayStation 3 hard drive from VideoJug:

How To Change A Playstation 3 Hard Disc

If you want to change the standard hard disc in your PS3, you’ll need to follow these simple steps. We discuss which sort of drive to buy, how to backup your data, and provide a step-by-step tutorial for replacing the HDD itself.


Step 1:

Buy the right Hard Disc

  • As long as you use the right sort of drive, changing the hard disc won’t void your warranty.
  • You need the sort of drive made for laptop PCs – that’s a 2.5” SATA drive. We picked up a whopping 250GB drive - that’s more than enough to store several series of recorded TV shows, plenty of games and still loads of space left over for all your photos.
  • The other element to factor in is the speed of the drive. Most are 5400rpm – that’s the speed of the drive. You may notice marginally-faster loading and saving times with a 7200rpm drive, but it’s not strictly necessary.
  • The smartest thing to do is to scour The Internet for customer reviews of the drive you want to buy – if you find people reporting success of installing it into a PS3, you know it’s a safe purchase.

Step 2:

Backup

  • The only stuff that’s stored on your Hard Disc is whatever you’ve downloaded, copied across, and your games’ save data. All the front-end operating system stuff is handled separately, so there’s no need to copy that. Your user ID and PlayStationNetwork login will all remain in-tact after the swap.
  • If you want to do a full backup, get hold of a large-enough USB External Hard Disc, and plug it in.
  • Head to Settings-> System Settings and Backup Utility. From here, you can auto-backup everything to your USB device.
  • If you’ve only got a small USB key, you can simply backup your save files to that by going to Game-> Saved Data Utility, selecting the game and pressing Triangle to go to the Options. Selecy Copy, and the USB device you want to copy to.
  • You can re-download anything from the Playstation Network several times, so there’s no real need to worry about software you’ve spent money on – you can re-download it after you’ve changed the discs over.

Step 3:

Remove the Drive

  • Unplug the PS3, and move it to a nice clean bright space so you can see what you’re doing. Sit it on its back, and you should be able to see this label on the bottom.
  • Using a small screwdriver, carefully pry away the plastic plate covering the Hard Disc. It comes away from the right hand side.
  • With a crosshead screwdriver, unscrew the blue screw holding the disc in place, and lift the small metal lever. Carefully push the drive to the right, and slowly pull the whole thing out.
  • There are four screws holding the drive into the metal frame, one at each corner. Carefully remove each of them with a crosshead screwdriver. Make a mental note of how the drive fits into the tray, and slide it out.
  • Wrap it up and store it somewhere nice and safe and dry in case you ever need to use it again.

Step 4:

Insert the New Drive

  • Place your new Hard Disc into the metal frame in the exact same way as the old one, and replace the four screws. Make sure it’s all nice and tight, and re-insert into the PS3. Slide the unit to the left ice and firmly, push the little metal lever back across, and replace the blue screw that holds everything in place.
  • Re-insert the little plastic cover, and hook up the PS3 to the power supply and Television as before.


Step 5:

Format

  • When you fire up the PS3, it’ll tell you that the Hard Disc needs formatting. Accept, and wait for the process to finish.
  • Once that’s done, your PS3 is up and running again. If you want to check, head to Settings-> System Settings-> System Information to check the disc capacity.

Step 6:

Restore Save Data

Depending on how you backed up all your old info, you can now re-copy it across in the same way as before, either by going to settings-> system settings-> Backup Utility or Game-> Saved Data Utility -> selecting the USB device, then the game’s save data. Press Triangle, and select Copy.

Congratulations, you’ve now got a monster Hard Disc in your PS3. Good luck filling it up…!



How to play Grifball

What is Grifball? Well, if you play Halo 3 and use Xbox Live it’s is a custom game type, kinda like a hybrid of hockey & football - sort of… anyways the guys from Red vs. Blue present this nice and informative video tutorial on how to play.

Here are the rules found at the Grifball Official website:

Grifball is an extremely fast paced sport game type that’s played on an open court between two teams of four players. Each team has a goal and each player carries a gravity hammer and an energy sword. In the center of the arena is a single ball that can be picked up by anyone on the field. Each match consists of 5 rounds, with each round ending when someone slams the ball into their opponent’s goal. The team with the most goals wins.

It’s a very simple game by design, but it’s an enormous amount of non-stop action. At any point in time, you are either on defense with your 3 teammates guarding your goal or you are on offense as the ball carrier with three blockers. In a second, the game can turn and you have to be ready to seamlessly change roles.



Cheating At Guitar Hero: An introduction to show controller

This recent episode of Systm has David Randolph “out from the studio and dipping into his previous life building interactive museum displays… to cheat at Guitar Hero.

“Or, to look at it in a different light, David’s figured out how to automate Guitar Hero by wiring one of Gilderfluke & Co’s spiffy “Show Control Systems” the BR-miniBrick8 into a Guitar Hero Guitar.

And the tricky part, of course, programming it to play Foghat’s “Slow Ride.”

Wondering what exactly a Show Controller is? Think tiny gadget that can turn other devices on and off… or trigger them… or, you know, control them!”



CoD4 training course completed in 13.1 seconds - plus how to do it yourself

Mastrmind made the following video documenting his amazing 13.1 second run through F.N.G. playing Call of Duty 4. Not only does this kid show off his impressive speed run, he takes time to break down the all the details each step of the way, offering tips and pointers that should help shave off quite a few seconds off most gamers currently posted completion time.

While watching this video tutorial notice the number of bullet holes that are in the walls - and for firing so few shots, it obviously took REPEATED tries to record a full 2 second faster time than the games developer Infinity Ward’s recorded best. Watch and learn soldiers.



Ubisoft breaks down the making of Rainbow Six Vegas

Have you ever wondered how much work goes into the creation of your favorite game?

We have too, which is why we approached Ubisoft about breaking down the making of Rainbow Six Vegas. They were kind enough to explain the timelines behind the scenes and each of the major steps behind the game’s development.

Ubisoft breaks down the making of Rainbow Six Vegas

CONCEPTION [ 11 MONTHS ]

  • Ubisoft gives a core design team composed of five people (producer, senior producer, creative director, art director, and lead programmer) a mandate outlining the project’s objectives and the target audience.
  • Since this is Ubisoft Montreal’s first next-gen title, the team is given more time than is usually allotted for conception.
  • The creative team brainstorms to outline the game’s plot, location, and player experience.
  • The technical minds decide which engine and tools will be used to create the game.
  • The team then comes together to build cheap prototypes to test core gameplay ideas like the new cover mechanic and multiplayer.
  • Once the concept and prototype are ready, the team presents them to management in hopes of receiving a green light.

STORY DEVELOPMENT

  • One of the big differences between how a story is created in games as opposed to film and literature is the amount of people involved in the process.
  • Crafting the story is largely a team effort; while the creative director is responsible for the overall vision, the screenwriter, art director, and level designers are all involved in the process.
  • The team brainstorms to draft a general synopsis, then writes the dialogue and fills in the minor details right down to each level objective.

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RESEARCH

  • Because popular casinos weren’t interested in being targeted by terrorists in a video game, Ubisoft Montreal was faced with the unique challenge of recreating Vegas without destinations that make the city famous.
  • The producers sent a team to Vegas for two weeks to capture the essence of Sin City so they could use it to create a believable Vegas doppelganger.

PREPRODUCTION [ 8 MONTHS ]

  • The team now brings in a larger production team to build what’s called a “vertical slice” of the game.
  • One single-player and multiplayer level are created and polished so they are nearly final.
  • The goal is to ensure that the engine and tools are mature enough to incorporate all the ideas brainstormed during conception.
  • This test level gives the producers a general idea of how to schedule production, and confirms that the idea will work before Ubisoft commits more money and staff to the project.

Ubisoft breaks down the making of Rainbow Six Vegas

PRODUCTION [ 10 MONTHS ]

  • As Rainbow Six Vegas enters the production stage, the development team now ramps up to maximum capacity, nearly 150 people.
  • The team has answered all of its questions about the game, and now it’s all about execution. Levels are built, code is refined, and art is sculpted.
  • The producers have defined the scope and number of question marks facing the game, but must remain flexible to overcome the unforeseen challenges.
  • The first major milestone is the alpha stage, where a rough build of the entire game comes together.
  • This allows the team to begin the six month process of play testing, during which quality assurance and quality control teams will comb over the game to balance the game mechanics and make sure objectives are clear to players.
  • The team continues to fine tune the graphics, audio, and game engine until it reaches the beta stage, which is a complete build with finalized art and audio.
  • Now that the game has reached beta, programmers optimize the framerate while the play testers continue to hunt down the remaining bugs.

MARKETINGRainbow Six Vegas

  • One of the major decisions discussed in the first conception meeting is how the game will differentiate itself from the hundreds of titles on the shelves during the holiday.
  • Ubisoft decided to keep quiet about Rainbow Six Vegas until it had something that would blow people away.
  • That something was the gameplay demonstration unveiled during E3 2006.
  • The game had a great buzz around it after the unveiling, so the team decided to create a demo for the public so players could experience Rainbow Six Vegas firsthand before it was released.
  • This was a major production challenge because the team needed to pull some people away from the main production schedule to finalize the demo level.
  • In the end, Ubisoft believed the exposure paid off.

SUBMISSION & RELEASE [ 3 MONTHS ]

  • Once the game finishes beta it goes ‘gold.’ At this stage it is sent to Microsoft and Sony for final approval.
  • Each company has its own teams of testers to make sure the title meets quality expectations for the console.
  • Once the game is approved, Ubisoft can begin manufacturing discs and shipping to retail.
  • The development team can then take a well-earned vacation before starting its next big project.

[source]



How to get all the Halo 3 armor

Halo 3 armor permutations
Body Pieces
Spartan


EVA……………..Complete Tsavo Highway on Normal, Heroic, or Legendary
EOD……………..Complete Tsavo Highway on Legendary
Scout……………Unlock “Too Close to the Sun” Achievement (Destroy an enemy banshee with the Sp’laser or missile pod in a ranked playlist or campaign)

Elite

Flight……………Complete Tsavo Highway on Heroic or Legendary
Ascetic…………Unlock “Up Close and Personal” Achievement (Kill 5 enemies via melee or assassination in a ranked FFA playlist)
Commando….Unlock “Triple Kill” Achievement (Get one triple kill)

Halo 3 armor permutations

Shoulder Pieces
Spartan


EVA……………..Complete The Ark on Normal, Heroic, or Legendary
EOD…………….Complete The Ark on Legendary
Security……….Earn 750 Gamerscore Points
Scout……………Unlock “We’re in for some Chop” Achievement (Destroy an enemy vehicle with a piece of equipment in a ranked playlist or campaign)

Elite

Flight……………Complete The Ark on Heroic or Legendary
Ascetic…………Unlock “Overkill” Achievement (Get one overkill)

Commando….Unlock “Killing Frenzy” Achievement (Get one killing frenzy)

Halo 3 permutationsHead Pieces
Spartan


EVA……………..Complete Campaign on Normal, Heroic, or Legendary
EOD……………..Complete Campaign on Legendary
Security………..Earn 1,000 Gamerscore Points
Scout…………….Unlock “Used Car Salesman” Achievement (Destroy an enemy vehicle containing 3 enemies in Campaign or ranked playlists)
Mark V………….Unlock “UNSC Spartan” Achievement (Reach Sergeant ranking online)
ODST……………Unlock “Spartan Graduate” Achievement (Earn 5 EXP or complete 10 ranked matches)
Rogue………….Unlock “Spartan Officer” Achievement (Advance to the Spartan Officer ranks online)

Elite
Flight……………Complete Campaign on Heroic or Legendary
Ascetic………….Unlock “Steppin’ Razor” Achievement (Get one triple kill with an energy sword in ranked FFA)
Commando….Unlock “Overkill” Achievement (Get one overkill)



Halo 3 Gold Skull Locations 9/9 video guide

Looking to for the 9 skulls in Halo 3? Here are two videos from xTala25x & Slick Nick that detail the locations of the hidden skulls that will net you cool gameplay-altering options, obtain even higher scores in the campaigns meta-game, and 90 achievement points.